Coaching

__**PLANNING SESSION [|Coaching PD MOE 31032010.doc] 8:00-10:00 Connection to 3days of PD**__ Pre-attendance: Participants upload a lesson and student sample and take a survey to ellicit "Lessons Learned". Possible Questions:
 * 1) What worked well?
 * 2) What were the stumbling blocks?
 * 3) What would you change in the teaching and learning focus?

A.) Gallery Walk 1/2 present and then switch. PURPOSE: Is to share lesson ideas and learn what lesson ideas other educators created.

B.) Lesson Feedback. Facilitators put teams of 2-3 (NO more than 3) to exchange lessons Observers ask questions, give feedback using the four square to reflect. //**NOTE: Revise the deconstruct doc to include icon for Range of Use.**//

Facilitated "Lessons Learned" discussion: What worked well and where were the stumbling blocks? Use this framework from Maslow and Johnson to assist with discussion.

__//**Some of the stumbling blocks are part of infrastructure:**//__ Bandwidth access to computers. What can a teacher do? Write grants? Ask about school plans for additional wireless hubs or MOE plans timeline for increased bandwidth. Stay informed and understand WHY these issues matter. And so on with the issues they may bring up ... just a learner needs their basic needs met- stable home, food, sleep etc, so do ICT mentors need their basic infrastructure.



10:00-10:20 **Break**

10:20-12:00 **ISTE Digital Age Skills for Teachers Walk teachers through the 5 standards. Give 5min for them to generate

12-5:00pm Begin with big question- Used Wallwisher: ** = What questions, concerns do you have? Being a mentor: Peer coaching Paper Airplane "Mentoring Metaphor". Deconstruct the lesson. Record the experience of paper airplanes and coaching a peer and make connections to how this will be like coaching adult learners with technology. Agents of Change =

=**Read Articles & Reflect:**= Peer Coaching by Joyce & Showers **, Pam Robbins, and Others Additional information about effectiveness of: [| peercoaching] ** __** MORE RESOURCES- from Holly: ** Coaching__ [|ElementsCFFCoachSept24.pdf] [|Coachroles10.doc] [|CoachingKnight2007.pdf] [|RitaBeanCoachingAct..pdf] [|Job+Description+for+Coaches.doc]
 * What does peer coaching mean to me? What questions do I have?**
 * 1)  **The Coach is the observed, the coached is the observer**
 * 2)  **Absolutely non-evaluative**
 * 3)  **Power of reflection**

http://www.portal.state.pa.us/portal/server.pt/community/classrooms_for_the_future/8911/multimedia/536122
 * Sample podcasts of 10 roles of coaching**

__Elements of successful peer coaching-__ ** 1.) Mentors: Be prepared ahead of time. ** __Survey__ **: What do you want to learn about? What are you digital educator goals? Articles & Videos for beginning of session discussion. Choose topics related to goals: techlearning and edutopia eMagazines iTunes U podcasts**

__Share Time:__ **What lesson ideas do you have? What have you tried? Questions? Reflection Tools: HOTs Inspiration doc and Andrew Churches wesbite, Global Digital Age Skills include the NETS-T, NETS-S, and Evolution of Thought and Practice. Range of Use & Deconstruct Doc.**

__Plan:__ **Learning opportunities to meet their goals, time to try it. Guided practice. New learning with apps but used for an instructional purpose: communication, collaboration, creativity, research & information fluency** NOTE : **PLEASE follow these** MENTOR Study Group reminders **! We want this to be an incredibly successful mentoring experience for you and our new 2010-2011 Digital Educators. Fishbowl - Art of Listening, Questioning and Celebrating** [|The Art of ListeningIG.doc] [|ArtofQScriptFINAL.doc] [|ArtofQuestioningFINAL.ppt] [|Zones of Comfort.pdf]
 * [|Clarifying and Probing Questions Pocket Guide.pdf]**

[|ITCPlanTemplateFINAL.doc]**
 * Provide Learning Guide/Action Plan document at beginning of training

[|Scenarios IG.doc] [|six_hats.jpg] [|Dulcinea and the Digital Native.doc] [|Hedley Challenge.doc] [|Mortimer Challenge.doc]
 * Coaching Scenarios**

__REMEMBER: Have fun!__

Watch the video and reflect on the Taxonomy of Technology Integration & Guiding Questions for the lesson based on the Global Digital Age Skills & Content instruction. Role Play: Scenarios for Language Arts, Maths Primary & Secondary, Social Studies, and Science**
 * TASK 4: Classroom Instruction Scenarios

//__Person A:__// **New mentor- state the scenario and make up a few details** __//Person B://__ **ICT Mentor Leader- begin a mentoring relationship, ask guiding questions, pick 2-3 things to focus the discussion on and let go of other issues. Focus in on use of technology to meet global age skills and check on the content or learning objective.** __//Person C:**//__ Critical Observer -Retell what occurred. What went well? What can be improved?

[|Reflection] of Scenarios